Showing posts with label oblivion. Show all posts
Showing posts with label oblivion. Show all posts

Wednesday, June 01, 2011

How to Win at Elder Scrolls Oblivion

I've been playing Elder Scrolls IV: Oblivion by engaging for a short while every now and then on the XBox.  Yesterday, I found myself confronted with a Will o' the Wisp.  Apparently they're impervious to regular weapons and I had no irregular weapons: e.g. silver, Dwarven, obsidian, living vegetable matter, rainbow, whatever.  So I ran away.  And I got away.  But I couldn't find a silver weapon at the shop, and when I left town, I once again encountered the damned thing lurking near a horse.  Rather than attack the horse, it attacked me.  I died.  I reloaded, just like in real life.  And then ran away, just like in real life, with the thing following me through the trees, across water, and down well-trodden paths.  I ran past the person I was leading on my current quest and a nearby city guard.  Both of whom died, leaving me a message that my quest was no longer achievable.  I ran past a farmer.  Who was also killed.  Past another farmer and a dude at the stables - perhaps a groomer.  Both of those innocent bystanders also died.  I ran past a magician.  Who died.  Past another city guard, who died but seemed to be at least holding his own for a while.  Then the damn-ed thing perished.  I spent the next 30 minutes following my zig-zagging, over hill and dale, path backwards collecting armor, weapons, potions, yarn, silverware, vegetables, and farm implements.  Amongst the take was a silver sword.  Future will o' the wisp problems solved.  And I didn't even have to waste any gold.  Simply make your problem everyone else's problem, and things get easier.  There's a business lesson there, isn't there?