Tuesday, August 02, 2016

Death Star

Ever since I read a female gamer's take on Eve Online, I've been interested in the game from more of a Let's Play perspective.  I have no (0) desire to ever play it myself, but the game intrigues me.  Including the big dust up they had.  And this article - how a team built the equivalent of a death star using subterfuge.

I can't always get 8 developers + quality to coordinate together, let alone anything on this scale.


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